The project focuses on promoting good health and well-being for all ages through a game involving stages of baby, teenager, and adult. The game encourages collecting healthy items and avoiding bad ones, educating people on the importance of eating and doing good things for overall
wellbeing. A game was developed on Code.org to teach people about good health and wellbeing, helping them differentiate between good and bad. The game was designed and programmed to be interactive, allowing users to move left and right arrows to move sprites (baby, teen, and adult) side to side on the bottom of the screen. They collected things good for their health and wellbeing, such as books and vegetables. Key methods included creating and positioning sprites, creating variables, shapes, and using conditionals to add animations for users to be informed. The game was designed to be fun and engaging, promoting healthy habits and overall
wellbeing. The game faced challenges due to its initial idea and changes to focus on wellbeing and health. Movements were difficult in certain areas, and coding was challenging due to new ideas. Despite these challenges, the team worked together to achieve the main goal, overcoming obstacles and focusing on
teamwork. The project emphasised the use of interactive elements to meet Western Sydney’s requirements, enhancing problem-solving and critical thinking skills. It developed project making skills and creative sprites and conditionals to meet university requirements and Sustainable Development goals. The project was enjoyable, educational, and helped strengthen critical thinking skills.